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Topic 11: Using graphics & On-line doco

Most professional, technical writing contains graphics--drawings, diagrams, photographs, illustrations of all sorts, tables, pie charts, bar charts, line graphs, flow charts, and so on. Graphics should be used wherever the situation demands.

Graphics can be produced by a range of software applications:

Graphics: an overview

You can use graphics to represent the following elements in your technical writing:

 

Line drawing

 

 

Diagrams

Diagrams are a more abstract, schematic view of things, for example:

 

 

 

Photographs

 

Line drawings, diagrams and photographs are generally used as follows:

Formatting requirements

Producing illustrations

 

 

Elements of a pictorial graphic.

 

 

Notice that you can use a simpler means of indicating the source by using the same format as in regular number-system citations.

 

Photographs

Scan, then insert into the document

Tables

When to use. Use to represent numerical data to compare and contrast things about which you provide the same categories of detail. For example, comparing several models of a laser printer: you'd be saying the same category of thing about each printer (it's cost, print speed, supply costs, warranty terms, and so on).

Table format. The simplest table is a group of rows and columns of data with a column heading, which defines or identifies the contents of that column When rows or columns must be grouped or subdivided, use subheadings:

 

Producing tables. Use Excel or something similar.

 

Charts and graphs

Charts and graphs are another way of presenting the same data that is presented in tables - though more dramatic and interesting.

General guidelines for graphics--a review

 

 

On-line documentation

Covers producing technical documentation in HTML and PDF, and general design strategies.

An excellent guide to designing and producing HTML from Yale University (recommended):

http://info.med.yale.edu/caim/manual/contents.html

Technical docs in web format

 

HTML design strategies

 

Presenting any information is governed by your objectives, the practical logistics of the medium you choose, and by the nature of your audience.

 

Four major themes for intranet/intranet information delivery against two fundamental variables: how linear the structure of your presentation will be, and how long the typical user contact time will be:

Web surfers

Most web surfers are unmotivated readers who may blow through your home page without an urgent mission or purpose in mind.

The categories of Web that follow are typical of corporate and educational "intranet" sites where the users arrive with a more defined purpose.

Training

Web-based training applications tend to be linear in design, and present few opportunities to digress from the central flow of the presentation. Don't confuse users or confound your own expectations by offering many links away from the central message. Restricting the links to "Next" and "Previous" paging functions guarantees that everyone sees the same presentation, and allows you to make more accurate predictions of user contact time.

Assume a contact time of less than one hour, or are broken up into sessions of an hour or less. Inform your users about how long the session will last, and warn them not to digress away from the required material if they are to get credit for the training.

Teaching

Good teaching applications are also built around a strong central narrative, but typically offer more opportunities for students to pursue interesting digressions from the main themes of the Web site. The information presented is usually more sophisticated and in-depth than in training applications.

Links are the most powerful aspect of the Web, but they can also be a distraction that may prevent your students getting through the basic presentation. If you want to provide students with links to other Web-based resources beyond your local site you might consider grouping the links on a page separate away from the main body of the material. Often users will want to print the material from the Web and read it later from paper. Make this easy for them by providing a "printing" version that consolidates many separate pages into one long page.

Education

The audiences for heuristic, self-directed learning will chafe at design strategies that are too restrictive and linear. Often the typical user is already highly educated. Flexible, interactive, non-linear design structures are ideal for these users, because it is so difficult to predict exactly what topics will most interest an experienced professional or graduate student. The design must allow fast access to a wide range of topics, and is typically very dense with links to related material within the local Web site and beyond on the World Wide Web. Text-based lists of links work well here for tables of contents and indexes because they load fast and are dense with information, but this audience is also easily bored and needs the frequent stimulation of well-designed graphics and illustrations to stay involved with the material. Contact times are unpredictable, but will often be shorter than for training or education sites because the users are usually under time pressure. Easy printing options are also necessary for this audience.

Reference

The best-designed reference Web sites allow users to quickly pop into the site, find what they want, and then easily print or download what they find. Typically there is no "story" to tell, so the usage patterns are totally non-linear. Content and menu structure must be carefully organised to support fast search and retrieval, easy downloading of files, and convenient printing options. Keep the graphics minimal to speed download times, and you may want to investigate search software instead of relying exclusively on index-like lists of links. Contact time is typically brief, the shorter the better.

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