Prof Norman Foo
Title: Social Agents
Abstract:
Social agents operate in a milieu where their interactions are repeated, norms
are ususally observed, and equilibria may be attained. We will begin with a
survey of some ways to model such communities of agents, including some
game-theoretic techniques. The main issues will be outlined, identifying the
inadequacies of current models. Then we will examine the use of answer set
programs, enhanced with social predicates such as beliefs and inclinations, may
remedy some of these inadequacies. Examples of how to encode agents that play
some classical iterated games, with the intervention of beiefs, will be used to
illustrate the ideas.
Biography:
Norman Foo graduated B.E. and ME in Electrical Engineering, Canterbury
University, and M.A. and PhD in Computer and Communication Sciences, University
of Michigan. He was a communications engineer with Telecom Malaysia in between
graduate degrees, and has been visiting professor in the T.J. Watson School of
Advanced Studies, State University of New York, the IBM Systems Research
Institute and T.J. Watson Research Laboratories, and the University of
Birmingham. From 1975 he was with the Basser Department of Computer, Sydney
University where he eventually held a personal chair as Professor of Knowledge
Systems. In 1996 he moved to the Department of Artificial Intelligence, School
of Computer Science and Engineering, University of New South Wales. Norman was
seconded to NICTA as Program Leader of the Knowldege Representation and
Reasoning Program from 2002 to April 2005. He is now Emeritus Professor in the
University of New South Wales, and Visiting Professor in the Univesity of Bath.
He is on the editorial boards of the International Journal of General Systems,
and Knowledge and Information Systems. He has served on the program committees
of leading international conferences and workshops. His current interests and
publications include the following areas: belief revision and merging; logics of
action; ontology revision; emergence and systems complexity; systems theory;
coherence of theories; diagrammatic reasoning; answer set programming; game
theory, negotiation and social agents.

